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I am a Lead Level Designer with shipped AAA singleplayer and multiplayer titles, combining hands-on level design experience with team leadership and cross-disciplinary production.

KEY HIGHLIGHTS

  • Led development across 40+ shipped levels.

  • Built, managed, and mentored a team of 12 designers.

  • Established production pipelines with Audio, Character Art, AI, Props, Vehicles, and Narrative departments.

  • Defined the development roadmap and led the delivery of all content built within a proprietary UE5-based creation toolset.

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MindsEye - Campaign

Single-player action-adventure

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MindsEye - Side Missions

Single-player action-adventure

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EVERYWHERE

Multiplayer Online Platform & UGC Sandbox

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ARCADIA

Creation Toolset

© Matt Kranicz

All game content, trademarks, and intellectual property are property of their respective owners. This portfolio is intended solely for professional demonstration purposes.

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