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PROFESSIONAL WORK

You can find my professional work below, including levels I have directly designed and projects where I provided design leadership and development oversight.

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MindsEye - Campaign

Led a 12-person level design team across 12 campaign missions, overseeing design direction, pipeline definition, and team development from pre-production to shipping.

Single-player action-adventure

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MindsEye - Side Missions

Led a 12-person level design team across a total of 30 side missions, overseeing design direction, pipeline definition, and team development from pre-production to shipping.

Single-player action-adventure

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MindsEye - Open World

Led a 12-person level design team across a total of 30 side missions, overseeing design direction, pipeline definition, and team development from pre-production to shipping.

Single-player action-adventure

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ARCADIA

Led a 12-person level design team across a total of 30 side missions, overseeing design direction, pipeline definition, and team development from pre-production to shipping.

Creation Toolset

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EVERYWHERE

Design and development of four campaign levels and an in-game store for a multiplayer platform built around player-created content, Everywhere.

Multiplayer Online Platform / UGC Sandbox

© Matt Kranicz

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All game content, trademarks, and intellectual property are property of their respective owners. This portfolio is intended solely for professional demonstration purposes.

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